When beginning this project the first thing that came to my mind that i really wanted to add to the game was the surreal concept of a large liner ship in the middle of a desert. i felt this would be a really strong visual element using the extremes of contrast to take the player out of the comfort zone i directly into the the surrealism of the environment around them.
I started by sketching out a idea utilising the use of a main focal point in the foreground to give a sense of the epic scale of the vessel in front of you. also in the distance between the two half's of the ship i will be adding a small bandit camp which will show the scale of the vessel in comparison to objects in the same area as the main focal point.
I then redrew the image cleaning up the basic concept to show a clearer idea of what i want the end piece to look like, i also added ink to the lines to give better definition.
i then started working on the image in photoshop changing the positioning of the ship to match better with the perspective of the environment around it. finally added rough splashes of colour to start me off, i will add to this developing the layers till i get the wanted look for the overall image this will be a ongoing work i will post as it progresses till its completion.


